Alexis Velazquez
Alexis Velazquez
Art Director Kongclave Miniatures
Seattle, United States

Skills

Creature DesignCreature Design.

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Keyshot
Keyshot
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Marvelous Designer
Marvelous Designer
Unreal Engine
Unreal Engine
Frostbite Engine
Frostbite Engine
Marmoset Toolbag
Marmoset Toolbag
id Tech 5
id Tech 5
CrazyBump
CrazyBump
xNormal
xNormal
Preform
Preform

Productions

    • Video Game
      Destiny 2 Lightfall
    • Year
      2023
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      Bungie
    • Video Game
      Destiny 2 WitchQueen
    • Year
      2022
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      Bungie
    • Video Game
      Destiny 2 Beyond Light
    • Year
      2020
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      Bungie
    • Video Game
      Destiny 2 ShadowKeep
    • Year
      2019
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      Bungie
    • Video Game
      Destiny 2 Forsaken
    • Year
      2018
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      Bungie
    • Video Game
      Destiny 2 WarMind
    • Year
      2018
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      Bungie
    • Video Game
      Destiny 2 Curse of Osiris
    • Year
      2017
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      Bungie
    • Video Game
      Destiny 2
    • Year
      2017
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      Bungie
    • Video Game
      Destiny Rise of Iron Expansion
    • Year
      2016
    • Role
      Senior Character Artist Boss/Combatants
    • Company
      Bungie
    • Video Game
      DragonAge Inquisition- The Descent
    • Year
      2015
    • Role
      Lead Character Artist
    • Company
      EA Bioware
    • Video Game
      DOOM
    • Year
      2016
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      ID Software
    • Video Game
      Wolfenstein: The New Order
    • Year
      2014
    • Role
      Senior Character Artist
    • Company
      id Software
    • Video Game
      Rage
    • Year
      2011
    • Role
      Senior Character Artist
    • Company
      id Software
    • Video Game
      Singularity
    • Year
      2010
    • Role
      Senior Character Artist
    • Company
      Raven Software
    • Video Game
      Wolfenstein
    • Year
      2009
    • Role
      Senior Character Artist
    • Company
      Raven Software
    • Video Game
      Marvel Ultimate Alliance
    • Year
      2006
    • Role
      Senior Artist
    • Company
      Vicarious Visions
    • Video Game
      Tony Hawk's American Sk8land
    • Year
      2005
    • Role
      Senior Artist
    • Company
      Vicarious Visions
    • Video Game
      Spider-Man 2
    • Year
      2004
    • Role
      Senior Artist
    • Company
      Vicarious Visions
    • Video Game
      Saints Row
    • Year
      2006
    • Role
      Character Artist
    • Company
      Volition
    • Video Game
      Red Faction 2
    • Year
      2002
    • Role
      Level Designer & Environment Artist
    • Company
      Volition
    • Video Game
      Red Faction
    • Year
      2001
    • Role
      Prop & Environment Artist
    • Company
      Volition

Experience

  • Senior Character Artist at Bungie
    Bellevue
    July 2015 - Present

    Devil Splicer. Elite Bruiser.

  • Lead Character Artist at BioWare Austin (Electronic Arts)
    United States of America
    April 2014 - Present

  • Senior Character Artist at Freelance
    United States of America
    October 2013 - April 2014

    Hiatus to develop 3D printing skill set.

  • Senior Character Artist at id Software (ZeniMax Media)
    United States of America
    June 2011 - October 2013

    Worked on DOOM4 and Wolfenstein: The New Order

  • Lead Character Artist at id Software (ZeniMax Media)
    United States of America
    October 2008 - June 2011

    Worked on DOOM4 and Rage

  • Freelance Modeler & Concept Artist at Blazing Lizard, Digital Embryo, & Rocket Games
    United States of America
    May 2008 - October 2008

    Worked on Mushroom Men and Pirates Vs Ninjas

  • Senior Character Artist at Raven Software (Activision)
    United States of America
    July 2006 - May 2008

    Worked on Singularity and Wolfenstein

  • Senior Artist at Vicarious Visions (Activision)
    United States of America
    August 2005 - June 2006

    Worked on Spider-Man 2, Tony Hawk's American Sk8land, and Marvel Ultimate Alliance

  • Character, Prop, & Environment Artist at Volition
    United States of America
    July 2001 - July 2005

    Worked on Red Faction, Red Faction 2, and Saints Row