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Alexis Velazquez
Alexis Velazquez
Miniature & Creature Sculptor · ex-id Software, Bungie
Seattle, United States

Summary

Character and creature sculptor with 25+ years in AAA games. Former Lead Character Artist at id Software (DOOM, Rage, Wolfenstein: The New Order) and BioWare; Senior Character Artist at Bungie (Destiny) and PUBG. Since 2025 I run Kongclave Miniatures, sculpting dark fantasy and sci-fi characters and creatures as print-ready 28–32mm miniatures. Dominance War and ZBrush Central contest winner. Open to freelance miniature, board game and collectible commissions, and character art contracts.

Shop: kongclave.com · STLs: myminifactory.com/profile/Brutikong · Patreon: patreon.com/KongclaveMiniatures

Skills

Character ModelingCharacter DesignCreature DesignArt DirectionOutsource ManagementDigital SculptingMiniature Design3D PrintingGame ArtHard Surface ModelingPBR TexturingToy Design

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Keyshot
Keyshot
Marvelous Designer
Marvelous Designer
Unreal Engine
Unreal Engine
Frostbite Engine
Frostbite Engine
Marmoset Toolbag
Marmoset Toolbag
id Tech 5
id Tech 5
CrazyBump
CrazyBump
xNormal
xNormal
Preform
Preform

Productions

    • Video Game
      Destiny 2 Lightfall
    • Year
      2023
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      Bungie
    • Video Game
      Destiny 2 WitchQueen
    • Year
      2022
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      Bungie
    • Video Game
      Destiny 2 Beyond Light
    • Year
      2020
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      Bungie
    • Video Game
      Destiny 2 ShadowKeep
    • Year
      2019
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      Bungie
    • Video Game
      Destiny 2 Forsaken
    • Year
      2018
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      Bungie
    • Video Game
      Destiny 2 WarMind
    • Year
      2018
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      Bungie
    • Video Game
      Destiny 2 Curse of Osiris
    • Year
      2017
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      Bungie
    • Video Game
      Destiny 2
    • Year
      2017
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      Bungie
    • Video Game
      Destiny Rise of Iron Expansion
    • Year
      2016
    • Role
      Senior Character Artist Boss/Combatants
    • Company
      Bungie
    • Video Game
      DragonAge Inquisition- The Descent
    • Year
      2015
    • Role
      Lead Character Artist
    • Company
      EA Bioware
    • Video Game
      DOOM
    • Year
      2016
    • Role
      Senior Character Artist Bosses/Combatants
    • Company
      ID Software
    • Video Game
      Wolfenstein: The New Order
    • Year
      2014
    • Role
      Senior Character Artist
    • Company
      id Software
    • Video Game
      Rage
    • Year
      2011
    • Role
      Senior Character Artist
    • Company
      id Software
    • Video Game
      Singularity
    • Year
      2010
    • Role
      Senior Character Artist
    • Company
      Raven Software
    • Video Game
      Wolfenstein
    • Year
      2009
    • Role
      Senior Character Artist
    • Company
      Raven Software
    • Video Game
      Marvel Ultimate Alliance
    • Year
      2006
    • Role
      Senior Artist
    • Company
      Vicarious Visions
    • Video Game
      Tony Hawk's American Sk8land
    • Year
      2005
    • Role
      Senior Artist
    • Company
      Vicarious Visions
    • Video Game
      Spider-Man 2
    • Year
      2004
    • Role
      Senior Artist
    • Company
      Vicarious Visions
    • Video Game
      Saints Row
    • Year
      2006
    • Role
      Character Artist
    • Company
      Volition
    • Video Game
      Red Faction 2
    • Year
      2002
    • Role
      Level Designer & Environment Artist
    • Company
      Volition
    • Video Game
      Red Faction
    • Year
      2001
    • Role
      Prop & Environment Artist
    • Company
      Volition

Experience

  • Founder & Lead Character Sculptor at Kongclave Miniatures
    Issaquah, US
    January 2025 - Present

    Founded and run an independent studio sculpting dark fantasy and sci-fi characters and creatures for tabletop wargaming and RPGs, from concept to print-ready files that read clearly at 28–32mm. Available for freelance miniature, board game and collectible commissions.

  • Senior Character Artist at PUBG Corporation
    Bellevue, US
    November 2023 - December 2024

    Art directed an internal project pitch and built its art bible from dozens of character models. Created high-res and in-game characters for PUBG updates, refined combatant and accessory silhouettes with design, and reviewed external vendor deliverables to keep them on-model.

  • Senior Character Artist at Bungie
    Bellevue, US
    July 2015 - October 2023

    Modeled and sculpted high- and low-poly bosses, combatants and Guardians for Destiny: Rise of Iron and Destiny 2 (The Red War through Beyond Light, Seasons 1–13), built for clean deformation in rigging and animation. Ran performance and memory audits to keep characters within live-service budgets, mentored junior artists on ZBrush/Maya pipelines, and gave design and combat feedback across 24+ releases.

  • Lead Character Artist at BioWare Austin (Electronic Arts)
    Austin, US
    April 2014 - July 2015

  • Senior Character Artist at Freelance
    United States of America
    October 2013 - April 2014

    Hiatus to develop 3D printing skill set.

  • Senior Character Artist at id Software (ZeniMax Media)
    United States of America
    June 2011 - October 2013

    Worked on DOOM4 and Wolfenstein: The New Order

  • Lead Character Artist at id Software (ZeniMax Media)
    United States of America
    October 2008 - June 2011

    Worked on DOOM4 and Rage

  • Freelance Modeler & Concept Artist at Blazing Lizard, Digital Embryo, & Rocket Games
    United States of America
    May 2008 - October 2008

    Worked on Mushroom Men and Pirates Vs Ninjas

  • Senior Character Artist at Raven Software (Activision)
    United States of America
    July 2006 - May 2008

    Worked on Singularity and Wolfenstein

  • Senior Artist at Vicarious Visions (Activision)
    United States of America
    August 2005 - June 2006

    Worked on Spider-Man 2, Tony Hawk's American Sk8land, and Marvel Ultimate Alliance

  • Character, Prop, & Environment Artist at Volition
    United States of America
    July 2001 - July 2005

    Worked on Red Faction, Red Faction 2, and Saints Row